Friday, March 26, 2010

Tower Wars- Time Guardian

Rating:
Game - 4/5
Interest - 3/5
Duration - 5/5
Captivation - 5/5
Overall - 17/20
5 STAR
Well, this is a game like no other. It is a tower defense game, with superb graphics and is extremely addictive. When you start playing, you will say, its so boring, but as you advance through the ages, you will find that it gets more interesting, and as you progress, you find that the monsters get steadily harder to kill. There is no definite health to the monsters, with bosses having the highest Health Points. There is no such thing as a Mana Points, as no other tower defense game has. You will find that at the start of the game, it is freaking boring, but the desire to continue continues evermore until you die as you progress into the game.
The rounds have only these few types of monsters : Grunts, Runners, Saboteurs, Deflectors and Flyers. Grunts are the most common units, appearing 3~4 times per round. The rest only appear once. I believe that from the name Runners, you can tell that it has high speed, but as all TD games say, Runners have low HP. Saboteurs have lower hp than Grunts, but do 2X damage to your fortress. Deflectors have FREAKING high hp, but low speed. Flyers have 30% more hp than grunts, and move 40% faster than grunts, though 20% slower than runners. Thus, I feel that the most dangerous units are the flyers, followed by deflectors, than saboteurs, than grunts/runners.
Well, more to come on the updates!
Below, I will post my high score in Open Chaos Easy Mode ( Uber is really uber )
1. 445167
2. 324005
3. 310897

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